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On the Surface of a new experience: the Tablet PC platform

14 years ago in 2002, I was introduced to Microsoft’s first taste of it’s venture into the tablet PC platform. I was working in IT at the time, for a large health care agency out of the then (and forever!) Sears Tower, where Microsoft had setup a Windows Tablet PC kiosk in the lobby. The excitement in my eyes
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Getting into Gear with VR: GearVR Consumer Edition pt. 2 – Product and Software Review

On November 20th, 2015, Oculus began rolling out the Samsung manufactured GearVR: the first consumer virtual reality headset. Cerebralhack will be doing a a 3-part series of write-ups throughout the week. Part 1 – The Basics Part 2 – Product Review Part 3 – Software Review   The main questions I hear are in relation
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Getting into Gear with VR: GearVR Consumer Edition pt. 1 – The Basics

  On November 20th, 2015, Oculus began rolling out the Samsung manufactured GearVR: the first consumer Virtual Reality Headset. Cerebralhack will be doing a a 3-part series of write-ups throughout the week.   Part 1 – The Basics Part 2 – Product Review Part 3 – Software Review   ::Checklist:: Samsung Galaxy Compatible smartphone GearVR
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Back to the Past…in the Future?

Anne Wojcicki was kind enough to reach out to me (and the other 499,999 registered samples) a couple hours ago to announce 23andMe launching their health reports that meet FDA Standards, including complete redesign and user experience. Grandfathered customers will continue to have access to previously generated reports + the new FDA reports in addition to “some
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Pluto Loves you more than the NFL

As we look at the last week of the New Horizons mission, I can assure you without a doubt that the $720 million dollars spent on this project was put to good use and has resulted in some amazing new information. So let us summarize everything we have found so far, and keep in mind, this is just what we have had time to analyze:

A New Horizon, an Enhanced Perspective.

In an Email sent from NASA’s administrator, Charles Bolden  addressed and congratulated the team of women and men that made the New Horizons Pluto FlyBy possible earlier this morning.  Check out the email after the jump!   This morning, July 14 at 7:49am EST New Horizons made its historic FlyBy of Pluto, capturing data up to that
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Writers, Editors and Translators! (oh my!)

  Cerebralhack is now accepting  Writers, Editors and Translators! Please send note of your intrest to [email protected] by July 24th Must be familiar with chosen area Please submit examples. CH Perks? We’ve got few….with more to come as they become available! [email protected] Email address with POP3 and webmail access 100 personalized CH business cards 1
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Current Realities of the Virtual and the Augmented

In 1977, Atari announced the 2600. It was a budding industry’s first attempt at placing electronically displayed games into the hands of consumers. Our species had begun to play with light. Sometime around 1989 or 1990, my parents brought me to North Pier in Chicago and a “virtual reality” game caught my eye (not the Battletech
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Cerebralhack past, present, and future.

When I first started this blog in 2008, it was actually a saved notepad file I had on my desktop. Then, being an old user of Dodgeball, I had made a Twitter account around the time they killed it in 2009.  Its main purpose was as a link farm for my own categorization of the information I
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How will Meshnets get adopted beyond early adopters and enthusiasts? Entertainment.

Last week I got a VIP offer from Spotify [2] for a new device called a Gramofon [3] (They had a Kickstarter [4] that completed in lat May earlier this year. It connects to an audio system and acts like a Spotify receiver, and your phone or tablet act as the remote control. The true
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