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augmented reality

Current Realities of the Virtual and the Augmented

In 1977, Atari announced the 2600. It was a budding industry’s first attempt at placing electronically displayed games into the hands of consumers. Our species had begun to play with light. Sometime around 1989 or 1990, my parents brought me to North Pier in Chicago and a “virtual reality” game caught my eye (not the Battletech
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